Pay for what you render. Nothing else.
No plans, no subscription, no monthly minimum. Add credit when you need it and spend it per minute of finished video — $0.06 a minute at 1080p30. Every account gets $5.00 of free rendering a month.
| Resolution | 30 fps | 60 fps |
|---|---|---|
| 720p | $0.042 | $0.084 |
| 1080p | $0.060 | $0.120 |
| 1440p | $0.107 | $0.213 |
| 4K | $0.120 | $0.240 |
Per minute of finished video. Transparent and pro formats (ProRes, AV1, WebM-alpha) cost more — they re-encode server-side and produce much larger files.
If a render fails for any reason, the credit goes straight back to your balance — automatically, and reconciled nightly so it can't be missed.
You're billed for finished video, not for wall-clock. Waiting costs nothing.
Purchased credit is good for 12 months from the day you buy it. The monthly free allowance doesn't roll over.
Concurrent renders and output retention both increase as you spend — no tier to pick, no upgrade to buy.
Browser export runs on your own GPU and never touches our servers — it's free and never consumes render credits. Self-hosting is open source: embedding the runtime in your own commercial product is free up to 250 output-minutes of production rendering per month, and above that a commercial license starts at $99/month ($990/year). Need volume pricing, invoicing, or dedicated capacity? Talk to us.